So last week I really got into the swing of things and made some decent progress on Enchantment. I am implementing all of the enchantment resources and working on some basic graphics for them right now.
Here are some details of what I can tell you:
Enchantment will require a number of essences (Examples such as monster essences, runes, and magic gemstones) that get bound by a reactant to an item. Each essence will be able to provide some ability to the item you are enchanting.
Different reactants allow different levels of magic bonds and the number of bonds. The better the reactant the more enchantment skill that will be needed. Below is a list of the reactants and number of resources they will let you bind a long with the level of magic they can enchant a weapon with.
Reactant |
Max Magic Level |
Max Bound Resources |
Skill |
Sulfur |
1 |
1 |
0 |
Phosphorous |
1 |
2 |
40 |
Mercury |
2 |
3 |
90 |
Mystic's Ether |
3 |
3 |
130 |
Enchanter's Stone |
3 |
4 |
165 |
Legendary Relic |
3 |
5 |
185 |
The better reactants will be rarer and more difficult to find...
Thanks thats all for now!