Fantasy Realm Online Forums: In-Game Support: possible necromancy bug?:
 Post Date: 2/5/2015 6:43 AM #1 
Posted By:
drdemi

Member Since:
1/23/2015
Title: possible necromancy bug?

I was re-animating 4 skeletons, 5 with leader of the pack title, with 90 knowledge.

i leveled up and put my stats in knowledge (going for hellfire requirement) 

and now its only letting me re-animate 3 skeletons, 4 with leader of the pack title, with 94 knowledge.

saying i must increase my knowledge to control more.

 

 

i dont think one got left behind somewhere. as i was killing in one spot when i leveled and this happened.



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 Post Date: 2/5/2015 10:56 PM #2 
Posted By:
Khor

Member Since:
1/5/2014
Title: Re: possible necromancy bug?

Its possible one of them got lost somewhere, they get stuck on corners and in doors pretty easily, and Undead dont wear off like Summons do. They'll only go away when killed or if server crashes/resets for some reason, then you'll know for sure.



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 Post Date: 2/6/2015 12:38 AM #3 
Posted By:
Chris The Avatar

Member Since:
1/17/2011
Administrator
Title: Re: possible necromancy bug?

If you go into an area where you think you may have lost a follower you and you go up or down stairs (that switches areas) then it should appear next to you.. Release commands are over due for followers, something I need to get done,.



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 Post Date: 2/6/2015 5:35 AM #4 
Posted By:
drdemi

Member Since:
1/23/2015
Title: Re: possible necromancy bug?

i found him lol.

it was one of the skeleton archers. it was down a hall from where i was killing.

it must have gotten aggro and ran as the archers do when hit.



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 Post Date: 2/6/2015 6:23 AM #5 
Posted By:
Khor

Member Since:
1/5/2014
Title: Re: possible necromancy bug?

Auto-teleport summons onto you if they get too far away while on /follow command!



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