Fantasy Realm Online Forums: In-Game Support: Little Things:
 Post Date: 11/27/2013 10:34 AM #1 
Posted By:
Gimli

Member Since:
10/15/2012
Title: Little Things

As I play I notice little things that I think cou*ld be improved, so I list them here

(This might be in the wrong forum section)

 

1) Roast Chicken, cake and jewelry are unstackable
2) double ckicking a loot item should take it, instead of having to open my inventory window and drag the item
3) Ghosts KeepersOfDead - no loot window
4) Crafting - The screen to acknowledge that the crafting attempt has compleded is unnecessary, could this screen be removed, or made optional
5) Eat-Until-Full,  apples are good, but too much clicking to eat. Double clocking a food item should eat that food until char is almost full.
6) A Run/Walk indicator would be good on the avatar window. I think the mouse has to be too far from the character to run, Walking is hardly ever used, so the walk distance should be smaller.
7) Satchells can be named, but they have to be opened to see the name, the name should appear on mouse-over.
8) Character sheet - selected skills area - maxed skills could be highlighted, window too big a gap between skillname and skill number. Do not understand the bar graphs.
9) I loged out a char in the dragon mine lift, another char then operated the lift, Loged in first char, he had trouble moving

10) Repairing tools is usually more expensive than buying a new one (Pick, leather knife ...)

 



Last Edited: 11/27/2013 1:13 PM


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 Post Date: 11/27/2013 4:02 PM #2 
Posted By:
Chris The Avatar

Member Since:
1/17/2011
Administrator
Title: Re: Little Things

1.We could make roast chicken/cake stackable, but not jewelry... Every peice of jewelry is pottentially different from another. Items can only be stackable if they have identical properties. The reason we didnt allow stacking chickens/cake was more for flavor. They were intended more to be used as decorative items.

2.  We were going for an Ultimaesque control set with this game. One of the items we are hoping to implement is to allow players to pick from different control sets to allow something similar to what your talking about. A more Diabloesque control set. This is a medium priority but is a longer term goal.

3.  This is for flavor... There are several creatures in the game that dont have corpses.

4. Ok, something we can add an option for.

5. Maybe something we add a hot key for.

6. Maybe  another option we can add in the maps section to control how large or small the run area is.

7. Agreed.Something I will look into doing in the near term.

8. The bar graphs show you how close you are to gaining a point in the skill.

9. I am aware of the issue. Something that needs to be fixed so when you log back in your character gets moved out of the elevator area.

10. Could be for cheap tools made of lowergrade material (Same in R/L) :-). Also if you have a merchant repairing your own things is always a plus.



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 Post Date: 11/30/2013 10:18 AM #3 
Posted By:
Gimli

Member Since:
10/15/2012
Title: Re: Little Things

I look forward to the new hot keys and options

Farming

There should be a seed container tool, that holds 30 seeds and a hot key to plant a seed. At the moment a hot key is needed for every type of seed, which is rather clumsy.

Once 5x5 tiles of a tree crop is ready to harvest, it is hard to know where to click to harvest it. Could the tree icon be modified to show the user where to click, or the click area increased or something else.

Could the farms be lit, very hard to plant and rake at night.

Could the farms (or cow) be enclosed with a gate. The cow standing where I need to click is annoying.

 

At a carpenters workshop I can make a new carpenters hammer, and repair old rakes, but I can not repair my old hammer  which must be a bug

 



Last Edited: 11/30/2013 2:32 PM


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 Post Date: 12/2/2013 11:10 PM #4 
Posted By:
Gimli

Member Since:
10/15/2012
Title: Re: Little Things

Blacksmith Hammers are also unrepairable (like carpenters hammer). Are hammers supposed to be unrepairable?



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 Post Date: 12/3/2013 2:20 AM #5 
Posted By:
Chris The Avatar

Member Since:
1/17/2011
Administrator
Title: Re: Little Things

Ok it seems I had marked them as unrepairable for some reason. With the release of the coming patch they will be repairable. Thanks for reporting

 

 

Chris



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