Fantasy Realm Online Forums: Game Discussion: Is Throwing Overpowered?:
 Post Date: 2/5/2012 7:09 AM #1 
Posted By:
Acceso

Member Since:
1/16/2012
Title: Is Throwing Overpowered?

I had an encounter today with someone who used throwing.  To be honest, the only reason I did damage is because of carelessness on his part by him actually trying to hit me with his axe.  If he didn't do that, I would have died without ever being able to touch him.  The fact that throwing can be used while moving, added with every player having the exact same run speed, makes it pointless to persue and screws you trying to flee.  The only way I can think to have a chance is with ensare, but classes are very limited in mundane magic.  I don't think it's right that a single skill can overpower just about everything in the game. 

If I am wrong and there is a way to counter this I would be glad to hear it (Yes, I know I can just get throwing too, but it would make for boring pvp if it's whoever can spam throwing potions the quickest)



Last Edited: 2/5/2012 7:12 AM


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 Post Date: 2/5/2012 5:33 PM #2 
Posted By:
Chris The Avatar

Member Since:
1/17/2011
Administrator
Title: Re: Is Throwing Overpowered?

throwing is intended to be a defense for warriors against mages who like to paralyze. I think you bring up a good point about throwing while running. I am welcome to some ideas with throwing.



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 Post Date: 2/5/2012 5:52 PM #3 
Posted By:
Acceso

Member Since:
1/16/2012
Title: Re: Is Throwing Overpowered?

Well, throwing uses up the item when it's thrown.  It isn't so bad if weapons are thrown because it's very expensive and heavy to carry enough weapons to spam throwing non stop

However, it's really easy to just stock up on explosive potions.  Right when you log in you can get 45 of them by buying out all the merchants.  And unless you are pvping non stop you will be able to get another 45 before you run out.  I think this is the issue with it.  I'm not sure what would be best to fix it though.



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 Post Date: 2/5/2012 6:52 PM #4 
Posted By:
ganja_soul

Member Since:
7/3/2011
Title: Re: Is Throwing Overpowered?

lol Cries much ? haha you want to know a good way to counter it ? get throwing skill or run when you see me :) 

 

Christ you can also raise the coldown when throwing or remove explosion potion and put more axe i can throw ? i can only 1 weapon and it only do 6 dmg.... but if you raise the coldown of explosion pots you also need to raise all the other spell :) coz they can spam it way faster then explosion pots :)



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 Post Date: 2/5/2012 7:45 PM #5 
Posted By:
Haze

Member Since:
12/22/2011
Title: Re: Is Throwing Overpowered?

From experience, throwing seems to dominate. A barbarian with 200+ throwing seems to be extremely difficult to deal with, considering all characters have the same speed... He was able to completely destroy my knight though there was a 20-30 level difference (I'm not sure what level he is). Heavy armor only seemed to make it worse, rather than helping with any defense he was able to just pierce through it with his throwing axes.

Quote:ganja_soul

lol Cries much ? haha you want to know a good way to counter it ? get throwing skill or run when you see me :) 

No, he was obviously pointing out how the skill is completely unbalanced. That's an awful solution, hardly a solution at that, getting the skill is useless for every other character other than barbarian, knights can't normally get it about 100. Nor can a player truly flee; all players have the same run speed.

There needs to be a way to peruse, this should certainly be looked into...

Quote:Chris The Avatar

throwing is intended to be a defense for warriors against mages who like to paralyze. I think you bring up a good point about throwing while running. I am welcome to some ideas with throwing.

With that being said, wouldn't a simply temporary fix be for you to be stationary while throwing? I'm sure there'd be more problems but it seems that might help with a solution.



Last Edited: 2/5/2012 7:49 PM


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 Post Date: 2/5/2012 8:15 PM #6 
Posted By:
ganja_soul

Member Since:
7/3/2011
Title: Re: Is Throwing Overpowered?

since it gonna be Nerf lol

all range spell or w/e will get nerfed too :)



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 Post Date: 2/5/2012 8:27 PM #7 
Posted By:
Haze

Member Since:
12/22/2011
Title: Re: Is Throwing Overpowered?

 

Quote:ganja_soul

since it gonna be Nerf lol

all range spell or w/e will get nerfed too :)

I don't understand your logic, explain. This whole debate is about throwing, at the moment spells seem to be at a all right stand still, considering you can resist it.... Explain for me...



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 Post Date: 2/5/2012 8:47 PM #8 
Posted By:
Acceso

Member Since:
1/16/2012
Title: Re: Is Throwing Overpowered?
Quote:ganja_soul

lol Cries much ? haha you want to know a good way to counter it ? get throwing skill or run when you see me :) 

It is not right that the only counter to something would be to either run or get the same exact skill.  That would turn pvp into nothing but people spamming throwing potions and whoever wins is who can spam the quickest.

 

Quote:ganja_soul

Christ you can also raise the coldown when throwing or remove explosion potion and put more axe i can throw ? i can only 1 weapon and it only do 6 dmg.... but if you raise the coldown of explosion pots you also need to raise all the other spell :) coz they can spam it way faster then explosion pots :)

Increasing the cooldown would only slow down the same problem, it doesn't solve it.  The problem is that with the same running speed there is no way for someone to defeat another using throwing. 

And it isn't exactly throwing. I would say the issue is more explosive potions.  They are far more abundant and weigh much less than throwing weapons.

One idea could be to turn explosive potions damage to magic, it would allow people to actually have a better way to fend it off other than running. 

Although any nerfing on explosive potions should follow with a slight buff on regular throwing of weapons.  I don't believe they do enough damage to be a one time use thing...why use throwing axes that weigh near 10 pounds when you only do 6 damage?



Last Edited: 2/5/2012 8:49 PM


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 Post Date: 2/5/2012 9:06 PM #9 
Posted By:
ganja_soul

Member Since:
7/3/2011
Title: Re: Is Throwing Overpowered?

 

 

Quote:Acceso
Quote:ganja_soul

lol Cries much ? haha you want to know a good way to counter it ? get throwing skill or run when you see me :) 

It is not right that the only counter to something would be to either run or get the same exact skill.  That would turn pvp into nothing but people spamming throwing potions and whoever wins is who can spam the quickest.

 

Quote:ganja_soul

Christ you can also raise the coldown when throwing or remove explosion potion and put more axe i can throw ? i can only 1 weapon and it only do 6 dmg.... but if you raise the coldown of explosion pots you also need to raise all the other spell :) coz they can spam it way faster then explosion pots :)

Increasing the cooldown would only slow down the same problem, it doesn't solve it.  The problem is that with the same running speed there is no way for someone to defeat another using throwing. 

And it isn't exactly throwing. I would say the issue is more explosive potions.  They are far more abundant and weigh much less than throwing weapons.

One idea could be to turn explosive potions damage to magic, it would allow people to actually have a better way to fend it off other than running. 

Although any nerfing on explosive potions should follow with a slight buff on regular throwing of weapons.  I don't believe they do enough damage to be a one time use thing...why use throwing axes that weigh near 10 pounds when you only do 6 damage?

i dont mind if they nerf explosion pots or w/e he can also removed it but barbarien have nothing for range dmg they can only hit... and hit... lol they only need more weapon to throw :)



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 Post Date: 2/5/2012 9:06 PM #10 
Posted By:
ganja_soul

Member Since:
7/3/2011
Title: Re: Is Throwing Overpowered?

 

 

Quote:Acceso
Quote:ganja_soul

lol Cries much ? haha you want to know a good way to counter it ? get throwing skill or run when you see me :) 

It is not right that the only counter to something would be to either run or get the same exact skill.  That would turn pvp into nothing but people spamming throwing potions and whoever wins is who can spam the quickest.

 

Quote:ganja_soul

Christ you can also raise the coldown when throwing or remove explosion potion and put more axe i can throw ? i can only 1 weapon and it only do 6 dmg.... but if you raise the coldown of explosion pots you also need to raise all the other spell :) coz they can spam it way faster then explosion pots :)

Increasing the cooldown would only slow down the same problem, it doesn't solve it.  The problem is that with the same running speed there is no way for someone to defeat another using throwing. 

And it isn't exactly throwing. I would say the issue is more explosive potions.  They are far more abundant and weigh much less than throwing weapons.

One idea could be to turn explosive potions damage to magic, it would allow people to actually have a better way to fend it off other than running. 

Although any nerfing on explosive potions should follow with a slight buff on regular throwing of weapons.  I don't believe they do enough damage to be a one time use thing...why use throwing axes that weigh near 10 pounds when you only do 6 damage?

i dont mind if they nerf explosion pots or w/e he can also removed it but barbarien have nothing for range dmg they can only hit... and hit... lol they only need more weapon to throw :) and magic resist should resist to explosion pots? lol or when you throw a pots it like casting a spell ? cant move lol



Last Edited: 2/5/2012 9:07 PM


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